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Newbie
        
Group: Forum Members
Last Login: Tuesday, April 17, 2012 8:22 PM
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| Yes, it's possible to paint an Ecosystem of trees 'any colour you like'. In an ecosystem of 4 or 5 species of trees, one species can be easily selected and painted. And I'm not talking about changing the color of one species, you can color individual trees or all of them or even drive the amount of color applied to the trees with a wacom tablet! Those in this image are colored prior to ecosystem population - not painted. Adam
Adam N. Dall Design Vizualization Specialist Philadelphia, PA
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Veteran
        
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Last Login: Thursday, May 03, 2012 8:59 PM
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Kartoffel (5/15/2007)
Hi folks - outsider here from Philly...I metsome of you in Denver back in October.
I've been using Vue 6 xStreamwith Max for a little while now, andit's Smartgrowth vegetation technology is amazing. Instead of having 7 trees instanced a couple hundred thousand times it actually 'grows' the trees individually as they are 'painted' on the terrain. The poly counts can go thru the roof when using that many 3D trees, but theVue engine can handle poly counts in the billions.
This scene has about 150,000,000 poly's thanks to the vegetation! 
Single light source: the sun; Rendered with Mental Ray & Vue 6 in ~1.5 hours; Spectral atmosphere, GI. Adam
How well does the Vue/Mental Ray handle animation? Also, what kind of rig are you running on (so i can get a better idea what 1.5 hours of rendering means) 
Awesome image by the way. Is the sky done with Vue as well?
THOMAS SHANNON
SENIOR DESIGN VISUALIZATION SPECIALIST PB Project Visualization http://www.pbprojectviz.com/
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"old dog"
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Last Login: Thursday, May 17, 2012 1:54 PM
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Newbie
        
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Last Login: Tuesday, April 17, 2012 8:22 PM
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| Animation is nice - as seen in that demo reel from e-on. I have animated some vehicle movement - but not anything high-end or high-volume. It's got a nice animation wizard that makes for easy vehicle simulation along any surface. One of the best features of the integration with Max is the 'Synchro' plug-in set. It will synchronize camera movement between platforms. I'm running 64 bit XP on a core2Duo 6600 @ 2.4Ghz with 2GB DDR2-667 RAM. Video card is a Quadro FX 1500 256MB. 64 bit Max 9 & Vue 6 xStream. Sky is created in completely within Vue - it's comprised of 2 cloud layers - one alto-stratus layer at an altitude of about 850 meters and one 400 meter high cumulus layer starting at 300 meters. The spectral atmosphere model causes the cloud layers to shadow themselves & each other. Thanks for your input! Adam
Adam N. Dall Design Vizualization Specialist Philadelphia, PA
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"old dog"
Group: Administrators
Last Login: Thursday, May 17, 2012 1:54 PM
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Newbie
        
Group: Forum Members
Last Login: Tuesday, April 17, 2012 8:22 PM
Posts: 19,
Visits: 383
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| Yeah, the original image is 1024x512, so that added some time. MR Final Gather set to Medium. Speckle reduction set to High Vue has output quality settings as well - they are preview, final, broadcast, superior & ultra. This was set on Superior. Adam
Adam N. Dall Design Vizualization Specialist Philadelphia, PA
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