|
|
|
Member
        
Group: Forum Members
Last Login: Monday, April 23, 2012 6:43 AM
Posts: 81,
Visits: 219
|
|
Could anyone pls help me to compare between 12D Model, Moss Mx and Civil 3D for Road Designing. The capabilities, functions and ease of use are the major subjects to review.
Jerlin
|
|
|
|
|
Member
        
Group: Forum Members
Last Login: Monday, April 23, 2012 6:43 AM
Posts: 81,
Visits: 219
|
|
Ok!, I understood the situation!! Let me simplify the task.  Is there anybody using 12D Model Software? Pls raise your hands! In the same way, is there anyone using Civil 3D?? I know many, using Mx, So I can get their attention later here.
Jerlin
|
|
|
|
|
Member
        
Group: PB Employees
Last Login: Thursday, September 17, 2009 8:07 PM
Posts: 64,
Visits: 277
|
|
I have played around with Civil 3D quite a bit but I’m still not super proficient in it.
JJ
|
|
|
|
|
"old dog"
Group: Administrators
Last Login: Thursday, May 17, 2012 1:54 PM
Posts: 646,
Visits: 4,085
|
|
|
|
|
|
Member
        
Group: Forum Members
Last Login: Monday, April 23, 2012 6:43 AM
Posts: 81,
Visits: 219
|
|
Thanks a lot Loydering, lets hope someone will help.PuNK3D (3/19/2007)
I have played around with Civil 3D quite a bit but I’m still not super proficient in it. That's great Joshua! The Major question is about the script files which is very powerfull and common in Mx. This file is simple text file and called the input file with an extension of .inp Once you complete a design, if you want to change anything, simply edit the input file and re-run it. The entire design will be adjusted accordingly. Very very powerfull. The question is: Is there any system like this in Civil 3D & 12D? I've heard of "Land XML" for civil 3D. But is it so easy to edit and re-run?
Jerlin
|
|
|
|